KOSTENLOS ABONNIEREN:medicine-no.com ▻Alle Videos von Payday 2 Tipps, Guides & Builds in der Playlist schauen. The Sokol Character Pack is the 25th DLC for PAYDAY 2. It allows heisters to play as Sokol the Russian, the Grinder of the PAYDAY gang. At the end i got most kills, like +. And i got least down-rate, like times. I had LBV, Two-barreled shotgun with slugs and Locomotive with regular ammo.
ZusatzinhalteKOSTENLOS ABONNIEREN:medicine-no.com ▻Alle Videos von Payday 2 Tipps, Guides & Builds in der Playlist schauen. The Sokol Character Pack is the 25th DLC for PAYDAY 2. It allows heisters to play as Sokol the Russian, the Grinder of the PAYDAY gang. At the end i got most kills, like +. And i got least down-rate, like times. I had LBV, Two-barreled shotgun with slugs and Locomotive with regular ammo.
Payday 2 Grinder Video[Payday2] Grinder build test on DSOD labrats ( A question on Reddit)(Grinder OD viable?) "Plan B is just as entertaining." Sokol to the crew, "Golden Grin Casino" Trailer Sokol, or otherwise known by his presumed name Sergei Kozak, is a former professional hockey player from Russia introduced in his own trailer. He is the eleventh character available, and the third paid medicine-no.com was releasedalongside the "Golden Grin Casino" heist on June 25th, ; like Clover and Dragan, he was. We talked Grinder well over a year ago, but I think now that Payday 2 has more or less come to a close that that's the video that needs the most touching up. Grinder before balanced: heal 5-hp every seconds for 4 seconds = hp total. Grinder after balance: heal 4-hp every seconds for 6 seconds = hp But lets do the math (number x 1 second) 5 x 2 = 10 10 x 4 = 40 4 x 2 = 8 8 x 6 = 48 the numbers don't lie, 48 is infact a lager number than A full Grinder deck regenerates 56 health over seconds every time the player does damage to an enemy, but the effect can only be triggered once every seconds and only while wearing a Two-Piece Suit or Lightweight Ballistic Vest (the effect can stack, up to 4 times before the first instance expires). The only Payday 2 Grinder build you'll need for Death Sentence Now here is a fun one - the Regeneration Grinder build. There are many Grinder builds out there, but this one is specifically made for solo play. As you might know, the Grinder perk deck lets you heal a portion of your health over several seconds every time you hit an enemy. All rights reserved. Optimist Prime the Gray Profil anzeigen Beiträge anzeigen. Other Habanero Tabasco Sokol himself, it includes the Grinder perk deck, Sokol's mask, Sokol's [email protected] stick melee weapon and the Valkyrie rifle. Alle anzeigen.
Payday 2 Grinder, die. - Über dieses ProduktSind diese Zusatzinhalte relevant für Sie?
I managed to complete the achievement Tabula Rasa in Payday 2. Tabula Rasa is seen as one of the hardest challenges in Payday because it requires you and your entire crew to complete the Hoxton Breakout on Overkill difficulty the second hardest difficulty in the game with no skills equipped, no armour and and with only an AK47 and a tommy gun.
So what if I said I managed to do this solo with only the awful AI as back-up and on my first attempt? Witchcraft surely, no just todays subject, the perk deck Grinder.
Grinder was released alongside the Golden Grin Casino Heist as part of the Sokol character pack and it provides the following when maxed out:.
The health regen starts at 10 health a second for 4 seconds but stacks after a one second cooldown meaning you can get up 40 health a second for as long as your able to consistently hit the enemy.
Comparing this to the similar perk decks Infiltrator, Sociopath and to an extent Gambler really shows how ridiculous Grinders Health regen is.
Infiltrator gives you 23 health on melee hit with a 15 second cooldown, Sociopath gives only Gambler is an odd one since it provides between health to you and health to your team everytime you pick-up an ammo drop with a 15 second cooldown.
This trait allows Anarchists to tank incredible amounts of damage even without equipping supplementary armor.
Equipping heavier armors will increase the amount of armor regained, although at significantly longer intervals.
The final perk also allows attacks to restore armor, which pairs well with Bullseye. This effectively grants Anarchists three different ways to regenerate armor.
The damage-mitigating nature of armor combined with the brief period of invincibility when armor is broken makes Anarchist one of the favored perk decks for the highest difficulties, where evading or negating damage is critical.
To be a biker you need to be tough and loyal, and know that the rules of the club are absolute. Bikers are known to be ruthless and violent people, and they are never afraid to challenge anyone that dare to cross them.
For a biker, all that matters are your fellow club members and your ride. Tier 1 Tier 3 Tier 5 1, Tier 7 2, Tier 9 4, Biker Prospect Every time you and your crew performs a kill you will gain 5 health and 5 armor.
This cannot occur more than 4 times every 4 seconds. The Biker perk was released with the Rust Character Pack. The deck gives the player health and armour if they kill or take damage.
This deck works well with most offensive builds and benefits from a good team constantly killing. But you gotta get the money first.
Then when you get the money, you get the power. Remember, the only thing in this world that gives orders Changing to another perk deck will make the Injector unavailable again.
The Injector replaces your current throwable, is equipped in your throwable slot and can be switched out if desired.
While in game you can use the throwable key to activate the Injector. The Injector can only be used once every 30 seconds.
Unlisted effect: Every kill reduces the cooldown by 1 second. Public Enemy No. Enemies nearby will prefer targeting you, whenever possible, while the Injector effect is active.
Balls vs. For every 5 points of health gained during the Injector effect while at maximum health, the recharge time of the injector is reduced by 1 second.
Note: Actually activates every 50 points of health gained. The Kingpin perk deck was released with the Scarface Character pack.
Its whole kit and playstyle revolves around painting yourself as a target and drawing fire from your team while taking less damage and regenerate health constantly with the deck-exclusive Injector.
Since the Injector can be used an infinite amount of times but with a short cooldown in between each uses, a good Kingpin must time their use of the item to ensure maximum effectiveness.
Someone who takes care of all types of problems in a most lethal way. The Sicario never ducks out of a fight, they get the job done - without hesitation or fear.
When deployed, the smoke bomb creates a smoke screen that lasts for 10 seconds. After the smoke screen dissipates, the Smoke Bomb is on a cooldown for 60 seconds, but killing enemies will reduce this cooldown by 1 second.
This effect is reset once the player dodges and will not occur for the next 4 second. Agility Shield Dodging will replenish your armor.
Despite the wording, Unseen Shadow does not double the effects of Smoker. Discipline of the mind helps the Stoic overcome situations that would make others fall crying into shaking heaps.
Combinations of breathing and physical reaction-control learned from buddhist monks will let you keep going long enough to finish the job, no matter what he enemy throws at you.
The remaining damage will be applied directly. You can use the throwable key to activate the Stoic Hip Flask and immediately negate any pending damage.
The flask has a 10 second cooldown but time remaining will be lessened by 1 second per enemy killed. Un-moved All of your armor is converted and applied to your health.
Calm After not taking damage for 4 seconds any damage-over-time you are still waiting to receive will be negated.
The Stoic perk deck focuses on survivability allowing for a significant portion of damage to be mitigated and converting the remainder to damage-over-time.
The damage-over-time can be further mitigated with with the deck-exclusive Stoic's Hip Flask. Since the Hip Flask can be used an infinite amount of times but with a short cooldown in between each uses, a good Stoic must time their use of the item to ensure maximum effectiveness.
For that special heister you like, this is something to bond over while you're looting bank vaults and taking care of business.
To activate the Gas Dispenser you need to look at another allied unit within a 18 meter radius with clear line of sight and press the throwable key to tag them.
Each enemy you or the tagged unit kills will now heal you for 15 health and the tagged unit for 7. Each enemy you kill will now extend the duration by 1.
The effect will last for a duration of 2 seconds and has a cooldown of 12 seconds. Note: The effect actually has a duration of 12 seconds with a cooldown of 60 seconds.
The cooldown begins immediately upon usage, rather than after the effect ends. The cooldown reduction on kill is always active, not only when the Dispenser is in use.
Synergy Each enemy you or the tagged unit kills will now grant you 2 absorption up to a maximum of This effect will last until the perk deck item goes out of cooldown.
Harmony Each enemy the tagged unit kills will now reduce your perk deck item cooldown timer by 2 seconds until you are no longer paired.
You are never caught unaware by a camera or security guard, but if things do go awry, you can just as easily brute-force your way into enemy comms to deliver a nasty surprise for anyone listening.
Activating the Pocket ECM Device before the alarm is raised will trigger the jamming effect, disabling all electronics and pagers for a 6 second duration.
Activating the Pocket ECM Device after the alarm is raised will trigger the feedback effect, granting a chance to stun enemies on the map every second for a 6 second duration.
The Pocket ECM Device has 2 charges with a second cooldown timer, but each kill you perform will shorten the cooldown timer by 6 seconds.
Note: Charges run on separate cooldowns. When both charges are used, the second charge will not run its cooldown or have it reduced by kills until the first charge's cooldown finishes.
Scrap Metal. The name of the perk deck and the Ambidexterity perk's function is likely to be a reference to the Hitman video game series , with the main character of the series, Agent 47 , known for being able to wield two weapons at once.
The Ambidexterity perk was released prior to the Akimbo skill. If an akimbo weapon was in the inventory, it would claim that either the Ambidexterity Perk or the Akimbo Skill was required to unlock when the Hitman perk deck was not equipped, leading many to correctly speculate that a skill titled Akimbo would later be released.
Despite its description saying your armor will recover after a short period in any situations, having your armor recovery supressed by a Turret wont trigger said effect.
This is probably a bug. The perk OVERDOG can be considered a melee counterpart to the Enforcer skill Underdog , in that the perk conditionally raises the player's melee damage when surrounded instead of ranged.
Four of the deck's five unique perks are named after various chemical compounds that, once introduced to or secreted by the human body, enhances one's cognition Dopamine , focus Histamine , pain resistance Endorphins , and fear inhibition Adrenaline.
As all four can be secreted during rigorous physical activities, like ice hockey per se, their names and effects are somewhat appropriate given the corresponding heister's profession.
Euphoria is the state of intense excitement and happiness felt when the concentration of the above four reaches a high enough level. The deck's five unique perks are named after various types of irezumi , or body tattoos, that are typically worn by members of the Yakuza.
Three of the perk deck's unique perks, The Emerging Force , Life of Ice , and Awakening Earth , are challenges from the Ozaki 8, a set of extreme sport challenges designed to honor the forces of nature that the Point Break revolves around.
The Perfect Line refers to what is supposed to be achieved in these challenges, and Point Break is rather obvious. The deck's five unique perks are all named after songs, mainly punk rock.
Koraxbear View Profile View Posts. I made the mistake of putting on the first vest, it is not the one you want for the deck! Manish View Profile View Posts.
You are probably using the wrong armour. Originally posted by Manish :. Last edited by CallMeLucifer ; 16 Jul, pm.
Originally posted by Call Me Lucifer :. Last edited by Manish ; 16 Jul, pm. Originally posted by Bindal :.
Rubedog View Profile View Posts. I don't know, I don't have the perk. Rokk View Profile View Posts. Grinder was simply changed. Now you can't facetank a group of enemies, but if you treat it like armor, it's still OP.
Overall, it's a buff in the hands of a decent player. Last edited by Rokk ; 19 Aug, am. Per page: 15 30 Date Posted: 19 Aug, am.